This randomizer takes The Legend of Zelda: Ocarina of Time and randomizes the locations of the items for a more dynamic play experience.
Proper logic is used to ensure every seed is possible to complete without the use of glitches and will be safe from the possibility of softlocks with any possible usage of keys in dungeons.
The items that randomize currently are all items within chests including those in grottos, items given as rewards by NPCs including from minigames and Deku Scrub Salesmen, the items given by freestanding pieces of Heart, Heart Containers, and Keys, and the items obtained when getting the bottle and the Fire Arrows at Lake Hylia or the Ocarina of Time from the Castle Town moat.
All dungeons will always have the same number of small keys, the boss key, depending on settings also maps and compasses they had in the original game, but which chests within those dungeons have those things is random. There are also settings to randomize entrances, add a couple master quest dungeons, or go on a hunt for triforce pieces. If you are looking for an additional quirk to spice up your OoT experience, this is your chance!
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TestRunner, Zannick and others are actively working on improving the OoT Randomizer even further! Follow the newest crazy developments on TR's Github!
The community came up with stack of great resources to get in OoT-Randomizer. If you want to start yourself, we recommend checking out these links and videos: